StreamDiffusion’s breakout success started in the TouchDesigner community through the StreamDiffusionTD plugin by dotsimulate. Artists now use it for:
Visual performances at concerts and festivals
Interactive art installations and exhibits
Live streaming overlays and VJ sets
Real-time video previsualization for film and design
Immersive and interactive stage productions
Recommend: interactive and social creative AI experiences (ex: Daydream multiplayer prompting streams, YouTube plays Diffusion)
Recommend: gaming and immersive world design
It has also spread to vvvv (via VL.StreamDiffusion), ComfyUI (through custom real-time nodes), and into workflows that bridge into Resolume, OBS, and Notch over NDI, Syphon, or Spout. Game engines like Unity already have credible early integrations; Unreal Engine sees usage through Stable Diffusion bridges and Pixel Streaming architectures.