TouchDesigner Features
The Daydream TouchDesigner plugin exposes all the power of StreamDiffusion through an intuitive parameter interface.
Parameters Reference
| Parameter | Description |
|---|
| Prompt Schedule | Weighted prompts: [("anime style", 1.0), ("oil painting", 0.5)] |
| Prompt Interpolation | How to blend between prompts: linear or slerp |
| Negative Prompt | What to avoid: “blurry, low quality, flat” |
| Seed Schedule | Weighted seeds: [(42, 1.0), (123, 0.5)] |
| Seed Interpolation | How to blend between seeds: linear or slerp |
| Randomize Seeds | Button to set all seeds to random values |
| Guidance | How closely to follow the prompt (1.0-3.0) |
| Delta | Strength of diffusion effect (0.0-1.0) |
| Steps | Number of inference steps (1-4) |
| ControlNet scales | Strength of each conditioning type (0.0-1.0) |
| IP Adapter | Enable/disable style transfer |
| IP Adapter Scale | Strength of style influence |
| IP Adapter Type | regular or faceid |
Prompt Scheduling
The killer feature for live performances: smoothly transition between prompts over time.
# Single prompt
prompt = "cyberpunk cityscape, neon lights"
# Weighted blend of prompts
prompt_schedule = [
("anime style portrait", 0.7),
("oil painting", 0.3),
]
With slerp interpolation, transitions are smooth and organic - perfect for VJ sets.
Use prompt scheduling with TouchDesigner’s animation channels to create evolving visuals that respond to music or time.
Seed Scheduling
Control randomness while maintaining smooth transitions:
# Single seed for consistency
seed = 42
# Weighted blend of seeds
seed_schedule = [
(42, 0.8),
(123, 0.2),
]
Click Randomize Seeds to generate fresh random values for experimentation.
ControlNets
ControlNets preserve structure from your input video. Available types depend on the model:
SDXL Models
| ControlNet | What It Preserves | Best For |
|---|
| Depth | 3D structure, distance | Faces, scenes with depth |
| Canny | Sharp edges, outlines | Line art, detailed edges |
| Tile | Texture patterns | Upscaling, detail preservation |
SD1.5 Models
| ControlNet | What It Preserves | Best For |
|---|
| Depth | 3D structure | Faces, objects |
| Canny | Sharp edges | Linework, silhouettes |
| Tile | Texture | Detail preservation |
| TemporalNet | Motion consistency | Reducing flicker |
SD2.1 Models
| ControlNet | What It Preserves | Best For |
|---|
| OpenPose | Body poses | Dance, movement |
| HED | Soft edges | Organic shapes |
| Canny | Sharp edges | Architecture |
| Depth | Distance | Spatial scenes |
| Color | Color composition | Palette preservation |
| TemporalNet | Motion | Video stability |
Adjust ControlNet scales to balance between following the prompt and preserving input structure. Start with 0.5 and adjust from there.
Learn more about ControlNets in the ControlNets Tutorial.
IP Adapter (Style Transfer)
Apply the style of a reference image to your video:
- Enable IP Adapter in the parameters
- Load a style reference image
- Adjust Scale (higher = stronger style influence)
- Choose Type:
regular - General style transfer
faceid - Face-specific (SDXL only)
IP Adapter works best with SDXL and SD1.5 models. SD2.1 doesn’t support it.
Learn more in the IP Adapters Tutorial.
Model Selection
Choose the right model for your use case:
| Model | Speed | Quality | ControlNets | IP Adapter |
|---|
| SD Turbo | Fastest | Good | 6 types | No |
| SDXL Turbo | Fast | Best | 3 types | Yes |
| Dreamshaper 8 | Medium | Great | 4 types | Yes |
| Openjourney v4 | Medium | Great | 4 types | Yes |
- Resolution: Start with 512x512, increase only if needed
- Steps: 2-3 steps is usually enough for real-time
- ControlNets: Enable only what you need; each adds latency
- Delta: Lower values = more stable, higher = more responsive
Example: VJ Setup
Here’s a typical setup for a live VJ performance:
- Input: Live camera or video loop
- Model: SDXL Turbo for quality, SD Turbo for speed
- ControlNets:
- Depth at 0.6 (preserve structure)
- Canny at 0.3 (keep edges)
- Prompt Schedule: Animate between themes with CHOPs
- IP Adapter: Cycle through style images
Next Steps